BHRPG2 V1.2


BHRPG2 Update 1.2

General Changes:

- None


Balance Changes:

- Added 3 frame grace period for Rogue class dash, reduced cooldown by 10%  because cooldown does not decrement during the grace period.

- Decrease damage of "Red Trident" projectile (70>55)

- Increased minimum HP roll for Sea equipment[armor(31>46), artifact(14>24)]

- Increased damage of weakest Cave projectiles (25>30)

- Increased minimum HP roll for Cave equipment[armor(90>105), artifact(40>55)]

- Increased damage of weakest Storm projectiles (58>65)

- Increased damage of "Rainbow Lightning" projectile (170>200)

- Increased damage of "Black Hole" projectile (200>300)

- Increased damage of "Red Chaos Laser" projectile (200>500)

- Increased damage of "Chaos Fireball" projectile (200>320)

- Increased damage of "Chaos Arrow" projectile (175>300)

- Increased damage of "Chaos Bomb" projectile (140>200)

- Increased damage of "Spin Stars" projectile (190>200)

- Increased damage of "Throw Stars" projectile (145>160)

Bug Fixes:

- ACTUALLY Fixed an issue where fighting the final boss for the second time during a single session caused the background to duplicate itself thousands of times

- ACTUALLY fixed duplication of the "class selected" particle effect during the tutorial, when clicking on a class button

- Fixed not receiving equipment after tutorial

- Fixed incorrect positioning of particle effects during final boss defeat animation

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