BHRPG2 V1.6


BHRPG2 Update 1.6

-Sorcerer Class no longer removes wall collision when using its ability.

-Stalwart no longer has a "pushback" hitbox, and instead only deals contact damage when rolling.


Nerfed HP of the following enemies:

[FOREST]

-LAYER (40>35)

[OCEAN]

-DIVER (45>36)

-LAPPER (50>40)

-PEACEMAKER (65>46)

[CAVE]

-CRUSHER (80>75)

-CRYCAN (80>65)

-WATCHOUTFORROLLINGROCKSIN0.5XA (160>125)

-ROCKBLASTER (115>85)

-GLAS (300>270)

[STORM]

-GLIDER (120>110)

-E-MAGE (160>120)

-ZAPPER (230>195)

-GLASTWO (600>555)

[EXBOSS 3]

-PHASE1 (16000>10000)

-PHASE2 (22500>12500)


-Complete change of EX Boss 1(New music, new sprites, new title, new(technically old and correct) name) and altered attacks.

-Truncated "The Almighty Truth" to "The Almighty".

-Lore (Lore) "Lore".

-All EX Bosses deal 10% less damage (except EX Boss 1 who got a 2x damage buff because otherwise they're a joke).

-Nerfed many of EX Boss 3's attacks in both phases.

-Nerfed EX Boss 2's maximum reactive damage reduction from 97% to 90%.

-The stats of gear have much smaller random variations now(all gear should be within 10% of the same stats, used to vary by up to 50% in their stat total).

-GenericBullet Type29(if you know you know) does more damage to bosses (250k>400k).

-Minor fixes and changes with the final boss and its dialogue.

-Added hamadtheck3520 and PaperpuffsDev to the credits.

-Rogue's dash has 2x more lifesteal.

Get BHRPG2 - Origins Unknown

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